UI means User Interface, which is just a fancy way of saying "what you see and touch when you use something." For example, on a video game, the buttons you press and the menu you see are part of the UI. UX means User Experience, which is how it feels to use something. Was it fun? Easy? Confusing? That's all part of the experience!
Imagine building a robot with cool features—but no one can figure out how to turn it on! That's why UI and UX are super important. Good UI makes things easy to see and use, and good UX makes using them fun and simple. When you design something, always think: "Will someone enjoy using this?" and "Is it easy to understand?" Great inventors think about the person using the product, not just the parts inside.
Objective: Help kids understand UI design by thinking about what they already use.
Activity:
What They Learn: Kids explore how design choices (colors, sizes, icons) affect how easy and fun something is to use.
Objective: Teach UX thinking by making them consider how someone will use their invention.
Activity:
What They Learn: Kids practice designing a smooth, easy-to-understand experience, and learn from user feedback.